A publisher built around one roll
Roll Combat owns the Core Rules System and publishes the games built on it.
One rules system
The Roll Combat Core Rules System is shared by every game we publish. Learn it in one game and you can sit down at any other.
One Sourcebook per game
Each game adds its own Origins, Archetypes, gear and setting in a Sourcebook, on top of the core rules.
A site and a tabletop for each game
Every game has its own lightweight site and its own virtual tabletop. Roll Combat is where you buy; the game’s site is where you read and play.
Stories stay with their fans
The worlds live on their own sites, so a story’s fans find the story first and the shop second.
